Showing posts with label Kringle. Show all posts
Showing posts with label Kringle. Show all posts

Tuesday, 19 May 2009

Ding 80! (Again)

Kringle has finally reached the hallowed heights of level 80, which leaves Pringle, Bingle, and Tingle to go.  (Having said that, I’m considering replacing Tingle, the underplayed druid in my lineup, with a new character on the Horde side – at least it would be something different to do)

Finally.

25-man raiding has progressed yet again, with General Vezax falling before us after a single (surprisingly focused) session.  It was actually quite a fun fight from my perspective, and it’s been a long time since I’ve used my wand so much.  However, we were having lots of issues with interrupt-capable players failing to, well, interrupt (even our raid leader, a very capable prot warrior, was having trouble with that for some reason).

With this in mind, I’ve finally purchased dual-spec for Mingle, and have put together two slightly newer shadow specs to play with.  The first one has 3 points in Shadow Affinity (for those painful times I’m called to do AOE, and am paranoid about fatal aggro-pulls), and is closest to the one I’ve been raiding with until now.  The second one is mostly the same, but drops the threat reduction for Silence (and its useless prerequisite, Improved Psychic Scream), for ranged interrupts in a pinch.  Admittedly the silence spec is a bit of a reach, especially with the 45-second cooldown on it, but I’m curious to see if it’s actually useful (especially when we’re having issues as we did last night).

Previous build: link
Shadow Affinity build (13/0/58): link
Silence build (13/0/58): link

It’s actually a little embarrassing to go back and look at my current spec, and to see the holes in it (such as only one point in Improved Shadow Word: Pain)…  Well, hopefully I can learn from it.

Hey, I know that good-looking skeleton...

Hopefully we can get our act together next week, and reach Yogg-Saron again for more frantic wiping at the end of the first phase.  (Seriously, that transition is insane – which is quite appropriate, considering where you are)

I’m getting Kringle a little more geared up (mostly with crafted epics), after which I’ll either work on leveling Pringle or see about rolling this mythical Horde character I’m considering.  I just wish we had playable goblins.  Or murlocs.

/wave

Sunday, 17 May 2009

Contemplating Change, Leveling, And A Meme

Well, 25-man raiding is slow and…  not really fun, to be quite honest.  I’ve had a chat with an officer about my dissatisfaction raiding on Mingle, and have decided to take a couple of weeks (while I continue to raid) to think about what I want to do next.  (I’ll be passing on loot in Ulduar as well, as it wouldn’t be right to take loot that other people can use if there’s a chance I may be not raiding on that character)

If you think this looks bad, you should see it in the economy seats.

Unfortunately there’s no openings for another tank, with one of our old guildmates returning his gnome warrior to the game.  (He’s a far better tank than I am, and a nice guy, so I’m not complaining about it)  I’m trying to come up with ways I can get raid time (in some capacity, probably outside of the guild) on my warrior, but options are pretty limited.  I might have to go raid-hunting, and see if there are any guilds who’d be willing to take a tank from outside their guild, and who raid on nights I’m not raiding on Mingle.  Possibly a bit of a reach, but I’ll see what I can find.

Speaking of Dingle, she has ventured into 10-man Ulduar again, and has another boss kill under her belt.  Most of the raid members are from another guild, and we managed to kill FL, Razorscale and XT-002, but Ignis and the Iron Council proved too much for us.  Sadly, Dingle has no shiny tank loot to show for it (although she did pick up a dps helm that would otherwise have been sharded – I really need to gem and enchant it at some stage).

My tanking inexperience showed itself with two bosses during the raid, both bosses we couldn’t get past.  First was Ignis, where I finally realised my taunts were ineffective if I hadn’t first damaged the target – I was on construct duty, and at the start had trouble keeping aggro on the constructs long enough to get them into the scorches.  I also caused one wipe when I wasn’t tanking the construct far enough into the scorch, so it wasn’t picking up the debuff that turned it molten.  By the end, though, I’d worked out what I had to do (and was doing it correctly, as best I can tell).

Don't you feel sorry for that hippogryph?

With both of these issues worked out (to my satisfaction, at least), we were left with issues with dps (we only had one character capable of enough burst damage to kill the molten constructs, who was unfortunately very attractive to Ignis, and kept getting hot-pocketed) and main-tanking (a DK who was having problems getting positioned correctly, and kept getting the scorches positioned either too far from the pools needed when killing the constructs, or positioned too close to the healers/dps who died pretty rapidly when accidentally scorched).  Eventually the raidleader threw his hands up in despair and we moved on to XT (who we one-shot).

I had a brief positioning issue with the Iron Council, where I was tasked with tanking Steelbreaker at the start, and didn’t pull him out of his damage-amplifying rune quick enough on one attempt, but in general the group just didn’t perform well enough get any further (although it was getting pretty late at that stage).

Other than that, I’ve been putting some time (and gold) into leveling Kringle over the last few days.  He’s currently about a third of the way through 79, and should be 80 today if I don’t get distracted (which is pretty likely).

It's hard to beat being chauffer-driven.  Or flown, as the case may be.

Some time fishing on Kringle yesterday means he’s now officially a fisherman – which by my standards means he has the 200 points of fishing skill required to equip and use his Fishing Pole.  That gives me 6 characters I can do the fishing daily on, which is about the only daily I’m doing regularly currently (apart from the cooking daily for Fingle and Kringle, who are both working towards the 100 Dalaran Cooking Awards achievement – they’ve both passed the 50 awards part, and are on the home stretch now).

But before I get back to my leveling, here’s a meme that caught my eye.  (Snagged from Mend Pet)

The instructions:

    1. Go to “wikipedia.” Hit “random… Read More”
      or click http://en.wikipedia.org/wiki/Special:Random
      The first random wikipedia article you get is the name of your band.
    2. Go to “Random quotations”
      or click http://www.quotationspage.com/random.php3
      The last four or five words of the very last quote of the page is the title of your first album.
    3. Go to flickr and click on “explore the last seven days”
      or click http://www.flickr.com/explore/interesting/7days
      Third picture, no matter what it is, will be your album cover.
    4. Use photoshop or similar to put it all together.

And what did I end up with?

BNG Turag

The first album from BNS Turag.  Brought to you by random wikipedia links, a quote from Socrates, and a photo that felt surprisingly appropriate (well, to me it did).  I’m not going to do the ‘name people to continue this meme’ thing, as I’m just not really into that, but if anyone reading this wants to give it a try, put a link to your results in the comments.  (I’d love to see what other people come up with)

Time’s passing, so I guess I should log on and get Kringle to 80.  (That Nesingwary 4000 he has in the bank is waiting to get brought out and equipped)

/wave

Sunday, 19 April 2009

As Busy As A Dog With Fleas

Between the sudden need to level Kringle and Pringle (Kringle due to cooking dailies requiring lvl80, and Pringle due to cooking dailies and jewelcrafting dailies requiring lvl80), the travel-intensive Tournament (and frequently, fishing) dailies, and the on-going guild exploratory mission into 10-man Ulduar, I’m finding myself with no shortage of things to do in-game.

Turtle in a whole shell?

The addition of a level requirement to the jewelcrafting feels like Blizzard is just keeping it up with the cooking daily change, but it’s pretty effective motivation to keep leveling.

I took Kringle and his shiny new turtletank out for a spin, and was invited to participate in a guild Drak’Tharon Keep alt run – apart from when I accidentally pulled the first group of mobs with my pet (can’t beat a start like that) it went surprisingly smoothly, and Kringle picked up his first gear upgrade, the Helmet of Living Flesh, to replace his T4 helm.  I really need to get used to switching in and out of Aspect of the Viper, though – I’m finding an embarrassing tendency to switch into Viper and forget to switch back.  (Note to self: have a look on WoWInterface)

Both Mingle and Dingle have reached the rank of Valiant in the Tournament, and Ringle completed the first day.  The quests themselves aren’t that bad, but the travel time is a bit annoying and adds up pretty quickly if you have multiple characters trying to work through the dailies.  (Additional travel for the fishing daily doesn’t help)

Mingle also went back into Ulduar for the guild 10-man run, after missing out last night.  When I joined, they had managed to down both Razorscale and the XT-002 Deconstructor.  By the time we called it a night, we’d taken down Kologarn, the Assembly of Iron, Auriaya, Hodir, Thorim and Freya.  Only Ignis (who’s apparently still bugged), General Vezax and Yogg-Saron remain.

The best way to sum it my experience is that you have to plan the trash, and the bosses aren’t friendly towards errors in execution.  Personally, I think Auriaya was the hardest, due to the tricky nature of the pull when you engage her.  Freya and her adds of doom were pretty unpleasant as well (and I failed miserably, dying from pulling aggro on one of the adds, leaving the group to successfully 9-man her down, ressing me as a ghoul a little before she died).

Nobody nose the troubles I've seen...

Kologarn was kind of fun, provided you were able to run out from the eye-beams without dying or kiting it over someone else.  The Assembly of Iron was entertaining – stand on the blue stuff on the ground unless it’s covered by green stuff on the ground and watch for when you have to run away.  We also picked up the I Choose You, Stormcaller Brundir achievement – two more to go, for having each of the other bosses killed last.

The trash before Auriaya was pretty brutal – they come in pairs which you have to keep to tank separately, and occasionally one will fire a slow-moving spark to the other which has to be killed before it reaches the other mob to prevent it from giving the mob a tank-killing buff.  Then, after one is dead, the other receives a powerful buff which means you’d better kill it before it flattens the tank.

Auriaya herself isn’t that hard, but her cat adds are rather unpleasant – when they’re together they gain something like 100% extra damage.  They didn’t one-shot the tank, but the tank didn’t last more than a second.  After several mishaps, we sorted out the pull and managed to get her down, gaining The Antechamber of Ulduar.

Next up were the four keepers (who I guess are now the one keeper, Mimiron being the only one remaining).  Thorim was first, and turned out to be a two-group fight.  The first group of players remains in the arena below Thorim (which is where I was), and fights waves of adds until the second group is able to fight through to Thorim and engage him.  Once engaged, he leaped down into the arena (followed by the second group) and it became a simple tank-and-spank.  Simple, but quite satisfying.  I’ll Take You All On was picked up upon completion.

Hodir was next, and was a tricky combination of Keristrasza from The Nexus and Sapphiron from Naxxramas.  You have to keep moving (or finding safe areas to stand) to prevent yourself from being frozen to the floor, and patches on the floor where icicles fall from the ceiling, and find safe places to stand when he casts Flash Freeze.  I failed on this one frequently and comprehensively, but the rest of the group managed to do pretty well.  (I accidentally picked up Staying Buffed All Winter during one attempt, while we were at it)

Even the memory makes my poor, bruised spleen hurt.

Freya was the last of the night, and it was pretty rough.  We cleared the trash from the area (which was especially exciting with the groups of lashers), then took down the three elders (the hard mode is where you leave one or more elder up for when you engage Freya, much like Sartharion).

When you start, Freya has 150 stacks of a healing buff which can only be removed by killed the various waves of adds she summons.  The adds I really hated (and frequently were killed by) were the trio of the Storm Lasher, Ancient Water Elemental and Snaplasher; these three have to be killed at about the same time, otherwise they resurrect and pwnage ensues.

We had a quick look at the trash before Mimiron, but decided to call it after we were mercilessly crushed by it.  And that was about 9 hours of raiding completed.  I didn’t pick up any loot, just a bunch of fairly useless Emblems of Valor – the few caster items that dropped weren’t upgrades for my majority of best-in-slot 25-man items.

I’ve got some fishing to do today, as I’m down from 87 to 20 fish feasts from all these attempts.  Hopefully I’ll get an invite to the raid this afternoon, but if not we’re back to the 25-man version tonight (and again tomorrow night).  I’m thinking of respeccing as well, and dropping the points I used to pick up Silence for the Razorscale trash; Shadow Affinity might keep me alive a little bit longer…  (I’m thinking of something like this)

But on the subject of things to do, these dailies won’t wait forever!

/wave

Friday, 17 April 2009

No raid tonight? What to do?

So far I’m enjoying 3.1.  Ulduar is great, fishing is fun, new dailies are something different to do.  They’ve even added a direct flight route from Dalaran to Sholazar Basin.

No, I can't see my house from here.

I’ve had a play with the new boss in the 10-man Vault of Archavon on Dingle, and I’m sure it’s more fun to dps than it was to tank - I was designated add-tank, and it really was a tough fight for me; keeping aggro on the mobs I had was easy, but a very restricted camera angle made targeting respawned adds something of a challenge.  But we did manage to down the boss, and one of the druid’s in the group became the first in the guild to pick up a piece of T8.

We had another bash at Razorscale last night, and between the hotfixes (increasing the enrage timer to 10 minutes, and making the iron dwarf casters only do their chain lightning when stationary) and our increasing competence, we managed to get the boss down to 9% on our best attempt.  Admittedly we were caught off-guard by the enrage several times, as it’s not in the Deadly Boss Mods timers just yet, but it’s nice to be able to consistently get that far.

Out of curiosity I decided to put the fishing changes to the test, and picked up the fishing daily on Dingle, who was a fishing virgin at the time (with 0 points of fishing skill).  It took about 50 minutes (not including travel time back to Dalaran to train), but she caught the Ghostfish and had leveled to 142 fishing in the process.

The changes to the tailoring mount, the flying carpet, have made it as useful as a traditional mount now (they’ve removed the mount and dismount animations), so it’s been set as Mingle’s default mount – I’ve been waiting for this change, as I loved the look of it but the delay in mounting/dismounting grew very annoying, very quickly.  On a related note, if I can ever save up enough I’d love to get the Chopper for Dingle – what better mount for an engineer, after all?

One change that has disappointed me is that the Dalaran cooking dailies are now only available for level 80 characters; bankrogue Pringle and hunter Kringle will have to finish leveling before they can continue doing them.  (Curiously enough, the jewelcrafting dailies are still available for Pringle, who’s only level 75)

So I guess it’s time to put a little effort into leveling those two – I’ve respecced Kringle (beastmaster again, my favourite spec), and replaced his pet gorilladin with a turtle (now that Thunderstomp, which made the gorilla so useful, has been made available to all Tenacity pets).  I’ll fire up Jame’s Leveling Guide later and see how we do – Kringle is level 74, and is about half-way through Howling Fjord so far.

It wasn't as busy outside Ulduar as it was on patch day, but there were still a few people there.

No more raids until Sunday, so I’ve plenty of time to play with my alts.  Should gain access to the next tier of Tournament quests with Dingle and Mingle today as well, so I’m getting closer to the shiny new mounts.  For now, though?  ‘Tis dailies time!

/wave