Showing posts with label pugs. Show all posts
Showing posts with label pugs. Show all posts

Tuesday, 7 April 2009

A Sword, A Sword, My Kingdom For A Sword

For all the hiccups and stresses, no-notice bails, and AFKs without warning, sometimes a pug will deliver.  Such as, a sword!

redswordinaction

And now, the Wrath version of The Sun Eater, namely the Red Sword of Courage, dropped in heroic Utgarde Pinnacle.  And it was most definitely a pug, complete with a shaman who bailed after we killed Skadi the Ruthless (possibly leaving because the drake didn’t drop), and a death knight who went afk while we were waiting for a replacement mage.  (The DK got back just in time to help kill King Ymiron, and was able to pick up his emblem with the rest of us)

But with my shiny new sword, I’m that one step closer to being fully epic-geared (and Ulduar-viable).  And all this is thanks to some useful guides to prot warrior gear (and another guide to consumables, which has proven invaluable)

First of all, TankSpot is a very useful site, and was one of the first to be bookmarked when I rolled my warrior.  TankingTips was not far behind, also very useful.  Anyway, these guides have been indispensible gearing Dingle up:

I’ve also found the Tank Consumables post from Tank Like A Girl to be very helpful, while I get a grasp on what’s effective and what isn’t.  Now I just need to get some more raid experience – 3.1 is getting closer, as is 10-man Ulduar.

/wave

Monday, 6 April 2009

Sometimes Your Best Just Isn’t Good Enough

Dingle has had another venture into the depths of Naxx-10, along with experiences with the Vault of Archavon in both 10- and 25-man flavours and the Obsidian Sanctum in 10-man.  While both VoA and OS turned out fairly well, the Naxx run clearly demonstrated that when your group is undergeared it can be a rather unforgiving.

50 Emblems, Hurrah!

The first part of the Naxx run, on Saturday night, wasn’t too bad – at least, not until we got stopped cold trying to down Grobbulus.  After 6 attempts where we had multiple problems with poison clouds being dropped in the middle of the raid, and some bad timing a couple of attempts with Dingle getting the injection debuff while attempting to pick up and tank the slime adds, we called it a night.  (We did manage to clear the Spider and Plague wings, and downed Patchwerk, so it wasn’t too bad.  Plus I managed to get the 50 Emblems achievement)

Last night we went back with a few less pug members and a few more guildmate alts, and apart from managing to get Razuvious down, failed miserably on the only two other bosses we could attempt after him.  We didn’t have anywhere near enough dps for Gothik (I was tanking the live side, and on our best attempt we only just managed to get down the last adds right before he spawned – the dead side didn’t do as well) or Grobbulus (I switched from tanking the slimes to tanking the boss, and it was an… interesting learning experience). Still, 60G in repairs isn’t that bad for a single emblem, is it?  Right?

However, Dingle needs many more emblems (and yet more loot) to finish gearing up before Ulduar, so I suspect I’ll have to brave the world of pugs again, regardless of whether I’m looking forward to it or not.

Perhaps I’ll get lucky, and get in with some groups who’re capable, competent, and well-geared.  Failing that, I guess I’ll find out if there’s any truth to the saying that suffering builds character - if I have a really well-built character by the time 3.1 goes live, this will be why.

/wave